The end of my PC gaming

I realized, with the release of Halo 2, that part of my life’s ending. I’m not upgrading to Vista – I wrote about it earlier, but the DRM we-own-your-machine-you-just-lease-it is finally too onerous for me, and I’m calling it quits (side note: Google’s acquisition of Feedburner made me realize exactly how much data Google now has available to it, and it scared me).

I started playing games on PCs back when I had to play Adventure, or type them in from the back of magazines, and I’d inevitably typo on some DATA statement and fubar the whole thing. I could talk your ear off about my favorite games and what they meant, why they were awesome, and how they influenced games that came after them (more so than I could for books, say, which I took a bunch of college courses on).

Now that’s it. It feels, weirdly, like I’ve decided never to watch television again, or read a book. Elder Scrolls IV: Oblivion is quite likely to be the last boxed game I buy, with stuff off Steam — the Half-Life episodes and Portal (Bring me Portallll!!) until they go Vista-only, too.

I can’t explain why I’ve been willing to put up with DRM on my games (as long as it’s not Starforce or particularly horrible) and even the ridiculous Windows Genuine Advantage on XP but drew the line at Vista’s hobbling. And I’m not confident that I won’t eventually be forced onto a disagreeable platform. But there it is: it started with Adventure and other text games, and this is where the end comes.

I’m sad.